The speed never drops or chokes despite all the action, which involves endless waves of attackers from land and air. What's not to love? The 3D polygon graphics are extremely solid and blend nicely with 2D art assets (VDP2 planes on the ground stretch out to the horizon). This videogame is fast, wildly colorful, packed with catchy synth-pop chiptunes, packed with endless explosions and giant boss battles and, best of all, features a robot that transforms into a jet. It does make me pine for a proper 3D Herzog Drei, that's for sure. That would certainly explain some of the design ideas such as the city layouts and tank squads surrounding major military targets. #Grandia saturn english patch software#I read many years ago, although I cannot confirm it to be true, that the software team (CAProductions) was composed of former Technosoft coders, some of the same guys responsible for Herzog Zwei and the early Thunder Force games. You are immediately reminded of all the great shooters on Turbografx-16 and Genesis. It's the closest any 32-bit videogame ever came to capturing the colorful, over-the-top thrills of the 16-bit era. Here's a terrific gameplay video that shows off Hudson Soft's 3D shoot-em-up in all its glory. The games on this system charge my excitement circuits more than just about anything. When I think about what I love about Sega Saturn so much, one word always comes to mind: excitement. Why am I not playing Bulk Slash more often? This should be on my regular rotation alongside Daytona USA, VF2 and World Series Baseball 98.
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